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Creative journey

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It started like this

I spent a lot of time drawing and painting growing up. Not to be good at it, just because that's how I liked spending time. Making things felt natural, so I kept doing it.

Eshita painting as a child

Learning how things work

I studied animation to learn structure and storytelling. It taught me how visuals are built and how small decisions affect the whole. I enjoyed learning the system and different types of softwares.

Where it changed

Graphic design and UI gave me context. Working on real projects made design feel grounded. There were users, constraints, and outcomes. That's when it started to feel right.

Solar Delights sundried tomatoes jar packaging Shynex visual identity Growthz social post Frozella frozen fruit packaging Stella electric scooter poster Frozella frozen blackberries label

Thinking beyond the screen

During my master's in Human Experience Design Interaction at CSULB, my focus widened. I started thinking less about interfaces and more about how people feel while using them.

See my work